PlayStation’s foray into the PC territory continues next month with the release of Marvel’s Spider-Man: Miles Morales. And it could sound better than PS5!
In a blog post Thursday, Sony’s premier gaming studio Insomniac and port specialist Nixxes promised that if you have the right specs, you’ll benefit from an improved ray tracing experience.
“The game features ray tracing reflection options with a variety of quality levels and newly added ray tracing shades for outside light emitting from the sun and moon,” says the blog post. “This enables realistic shadows with natural gradations in softness and enhances the visual fidelity of Marvel New York.”
It looks great, doesn’t it? However, you’ll need a gaming hardware much higher than the PS5 to get to these final settings.
Sony enforces minimum specs for a GPU such as an NVIDIA GeForce RTX 3080 or AMD Radeon RX 6950 XT, a 12th Gen Intel Core i7 CPU or a Rizen 9 (5th Gen) CPU, and at least 32GB of RAM gigabyte. If you check these boxes, you will receive an average performance of 4K @ 60 fps and will have access to the “High Ray Tracing Very High” graphics preset.
If you’re not bothered by all this ray tracing goodies and just want to play what’s a great game on your PC or Steam Deck, you’re also in luck! Minimum specs Requires NVIDIA GeForce GTX 950 or AMD equivalent, Intel Core i3-4160 or AMD equivalent, and 8GB of RAM.
You can get the full picture in the table below:
Players will also be able to customize a lot of graphical settings, presets, and quality levels. “These include texture and filter quality, level of detail, density of congestion and traffic, field of view, window mode, full screen mode, exclusive full screen viewing modes, and many other options,” Sony says.
The PC port will be available on PC (via Steam and Epic) on November 18 and join Marvel’s Spider-Man Remastered on the platform.